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Wesnoth Units database

Sorcerer
Sorceress

(image) (image)

Sorcerers are like the wind they can stand in front of you and one second later behind you. On the battlefield they are fearful enemies and even the aragwaithi throw a carefull eye on them mostly from a prefered distance of a hundred feets.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of healing those around it, and curing them of poison. This unit can use one move to teleport between any two empty villages controlled by its side.

Advances from: Wizard
Advances to:
Cost: 68
HP: 40
Motus: 5
XP: 150
Ordo: 3
Alignment: medius
IDEE Aragwaith Sorcerer
Abilities: cures, heals +8, teleport
(image)virga
impulsus
13 - 2
conflictio
(image)mage-bolt
ignis
15 - 3
missile
magical
Resistances:
ferrum0%
cuspis0%
impulsus0%
ignis0%
frigidus0%
mysticus20%
TerraMovement CostDefensum
Aqua320%
Castellum160%
Caverna250%
Colles250%
Cotes230%
Glacialis240%
Harena150%
Impervius10090%
Montes260%
Nemus Fungorum250%
Nonterra1000%
Palus230%
Planus140%
Salum10020%
Silva150%
Viculus160%